Submitted to Mini Jam 65.
Submitted to Ludum Dare 47.
When I worked at Novitell i worked on the Android game Bouncy the Balloon
Continuation of Freudian Free Fall (spring 2016). A group consisting of parts of the previous group developed a new version of the same idea. The game was developed in Unity for the Oculus Gear VR. During the project I worked as the only programmer.
Game project 2 during my second year at the University of Skövde (spring 2016). Developed in a group (of about 15 people) with people from different disciplines (graphics, design, programming, music, sound, and game writing). During the project I worked together with two other programmers. The game was developed in Unity for the Oculus Rift DK2.
Game project 1 during my first year at the University of Skövde (spring 2015). Developed in a group (of about 15 people) with people from different disciplines (graphics, design, programming, music, sound, and game writing). During the project I worked together with one other programmer. During this project I was programming lead. The game was created using C++ and SFML.
I developed my portfolio website (this website).
In this project there are dots that move around in an area. Lines are drawn between dots that are close enough. The intensity of the line is inversly proportional to the distance between the dots. This project is implemented as the header on this website (fullpage on the first page).